Build of a short game.
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This little game i made is just a short objective based game where you just need to get 8 keys to open a door. I choses to collect keys because it was the first think i thought of that was also pretty easy to do and I was also inspired a bit by Pillar Chase 2 where you need to do some objectives during the game so i wanted to do that. The code in this is for an end screen that would trigger after you open the door, a slightly edited version of a door that takes 8 keys instead of 1, and an option on the main menu to chose either of the 2 maps in the project. I also did add a fake key for one of the puzzles. The key is just a square version of the keys you need to collect which are more circular. I also made a widget for the game selection and the win screen.
Files
Get Fall 2024-GameDesign1
Fall 2024-GameDesign1
This unreal project will show some of the things I did in my game design class at Wichita State University
Status | In development |
Author | The 678 |
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