Timelines, Materials, Lights, And Models
This new update has a decent bit of stuff in it so let's go over it. First there are new materials for pretty much everything. The floor and wall materials where gotten from polyhaven which is just a website you can get free models and textures from. There are some materials I made myself like the keys, the checkpoint, the end room, and the dummy material. There is also one for the end cube but I just got that from the unreal pack. Second thing is that there are some new models also from polyhaven which include a camera, AC unit, utility box, barrel, and a rubber duck. Then there are a few lights but only in two spots one in the end room, and a couple in the little maze area. Finally there are things that use timelines line the key door now opens instead of disappearing and for one of the rooms there is a moving wall for an entrance.
Files
Get Fall 2024-GameDesign1
Fall 2024-GameDesign1
This unreal project will show some of the things I did in my game design class at Wichita State University
Status | In development |
Author | The 678 |
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